Texture

//Texture.//

//Texture is an element that is normally used in architecture to differentiate two elements, normally these elements are about to be given an importance in the project, so the texture help them show their importance. Actually all elements have texture, that's why we can talk about a smooth or a rocky element. Different textures bring different qualities to the spaces, it exist cold spaces that need polished materials as there are other spaces that need more scrachty materials, there are materials that helps reflect light and facilitates its use. Texture is also an element that brings three dimensions to a flat plane, when this happens we start talking about architecture. Because we study spaces, and texture is just a space that already brings with him his own caracteristics as a solid element.

Types of texture.//


 * Bumpy
 * Slick
 * Scrachty
 * Smooth
 * Silky
 * Soft
 * Prickly